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dc.contributor.authorNatumanya, Deorah
dc.contributor.authorNabaasa, Evarist
dc.contributor.authorMugonza, Robert
dc.date.accessioned2019-12-19T10:33:42Z
dc.date.available2019-12-19T10:33:42Z
dc.date.issued2016
dc.identifier.citationNatumanya, D., Evarist, N., & Robert, M. (2016). A Survey on Algorithms for Limited Resources Optimization and Utilization by Games on Smartphones. International Journal of Computer Applications, 975, 8887.en_US
dc.identifier.issn0975 – 8887
dc.identifier.urihttp://ir.must.ac.ug/xmlui/handle/123456789/376
dc.description.abstractSmartphones have been characterized by their limited computational resources such as battery life, processor performance and storage capacity. The above mentioned limitations can be overcome by utilizing mobile cloud computing where the smartphone can utilize the sufficient cloud resources. A number of solutions have been suggested and developed to alleviate the issues with smartphone resource limitations however they are not efficient. This paper provides an overview on the existing algorithms for accessing resource hungry applications on the cloud clearly indicating their techniques and flaws. The paper also describes the directions for the future research.en_US
dc.language.isoenen_US
dc.publisherInternational Journal of Computer Applicationsen_US
dc.subjectMobile Cloud Computingen_US
dc.subjectAlgorithmsen_US
dc.subjectSmartphonesen_US
dc.subjectResource Hungry Gamesen_US
dc.titleA Survey on Algorithms for Limited Resources Optimization and Utilization by Games on Smartphonesen_US
dc.typeArticleen_US


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